Jun 27, 2022
In this episode, Jon and Seth discuss running a Call of Cthulhu game without the influence of the Mythos in it, and they continue designing an original Call of Cthulhu adventure with some help from their patrons.
Topic 1: Call of Cthulhu without the Mythos
This isn't new, Chaosium has several adventures that don't feature the Mythos. Including the two Blood Brother books which feature more than two dozen horror trope scenarios inspired by books and film.
The Rescue, originally published in the first Cthulhu Companion, which was recently reprinted by Chaosium. In The Rescue, the investigators are confronted by werewolves as they try to find a missing friend.
The Derelict, which is available in Peterson's Abominations, published by Chaosium. In this scenario, you are aboard an ice-breaker ship that encounters an ancient polar cryptid.
And The Code, one of the scenarios published in Chaosium's Mansions of Madness (vol.1), features an extra-dimensional creature that hunts through the time stream.
Seth and Jon also discuss possible adjustments a Keeper can make to the Sanity mechanic in games that don't include The Mythos' ancient cosmic truths.
Topic 2: Writing a Scenario - Part 2
In this episode, Seth and Jon propose two different ways to use the cards that were drawn as inspirations for the adventure. Each writer outlined a basic structure for an adventure, and they're asking their patrons to vote on which idea is going to be developed.
Seth's Idea: Chloe, a young actress, is victim of a mind-swap. An elderly sorcerous has stolen Chloe's young body and trapped Chloe in a frail and decrepit body. The investigators need to not only discover the truth of the mind-swap, but also find a way to reverse it.
Jon's Idea: Chloe is missing, and could be the victim of serpent people who want to spread their sinister influence. The investigators must find Chloe before a competing team of (bumbling) investigators ruin the clue trail and seal Chloe's fate.
If you want a chance to vote, please join the Modern Mythos Patreon at https://www.patreon.com/modern_mythos
We immortalized a number of our Patrons in a book of Mythosy artifacts appropriately titled, “Mythos Artifacts.” Available now on the Miskatonic Repository on DriveThruRPG.com.
We can’t do this show alone. We want to thank our amazing editors Max Mahaffa and Edwin Nagy for their hard work and keen skills at making us sound awesome!
We also want to thank John Sumrow, for our badass logo. He’s a very talented artist, so please follow him on Facebook, check out his official website, and please consider joining his Patreon account.
And finally, we want to thank The Darkest of the Hillside Thickets for generously allowing us to use their song, Gluttony, as our intro and outro music. If you are a fan of Lovecraft’s writing and the Call of Cthulhu RPG, then you need to check out The Darkest of the Hillside Thickets. Please check out their BandCamp site and their official band site.