In this episode, we’ll be imagining changes we’d like to see in
an imaginary 8th Edition of Call of Cthulhu.
- Automatic fire – Simplify the skill roll based on difficulty of
hitting the target, ignore bullets fired. Introduce snap
- Sanity/Mythos - Prefer the idea of relationships and cherished
things being sacrificed as SAN disappears or to recover. Rather
than a possible consequence for Bout of Madness.
- Sanity Loss - Mythos San (permanent) vs. Jump-scare San
- Credit rating - As with older editions, more about Credit being
“reputation” and a reward for completing missions, rather than
simply financial status.
- Tightening Skills - Combine Spot and Listen, and have it
include Touch and Taste sense
- APP, SIZ having more effect on Social Skills – new base %,
similar to how Dodge is ½ DEX – Charm as ½ APP, Intimidate as ½ SIZ
or STR, Persuade as ½ INT… that kind of thing
- Some sort of Education Packages (a Character with 80 EDU is
super-educated, so something to reflect more of a focused academic
path) or clearer use when and how to apply Know Rolls for various
science and languages.
- Characters coming from backgrounds that would be bilingual,
maybe some means to allow that without costing the full Skill
Points of a 2nd language. Like instead of your EDU in the primary
language, you get you EDU in your primary language and half your
EDU in a secondary one (so an EDU of 60 is 60 in Primary and 30 in
- Is there a way to increase EDU after the game starts? (Training
a Skill p98)
- Aging - Young Characters, like 10-18
- Transferable (p78/79) - First Aid/Medicine. Operate Hvy
Machinery/Drive. Electrical Repair/Mechanical Repair,
Mechanical Repair/Locksmith, Electrical Repair/ Demolitions,
Natural World/Astronomy/Navigate, Natural World/Biology,
Shout-outs - Thank you to our recent Patrons:
- Brett Bookout (new patron)
- Farty McButterpants (upgraded)
- Chris Airiau (upgraded)
- Matthew Repp (upgraded)
Thank you all for your support
We immortalized a number of our Patrons in a book of Mythosy
artifacts appropriately titled, “Mythos Artifacts.” Available now
on the Miskatonic Repository on DriveThruRPG.com.
We can’t do this show alone. We want to thank our amazing
editors Max Mahaffa and Edwin Nagy for their hard work and keen
skills at making us sound awesome!
We also want to thank John Sumrow, for our badass logo. He’s a
very talented artist, so please follow him on Facebook, check out
his official website, and please consider joining his Patreon
account. Links in the show notes.
And finally, we want to thank The Darkest of the Hillside
Thickets for generously allowing us to use their song,
Gluttony, as our intro and outro music.
If you are a fan of Lovecraft’s writing and the Call of Cthulhu
RPG, then you need to check out The Darkest of the Hillside
Thickets. Please check out their BandCamp site and their official
band site. Links in the show notes.